forked from x/ContextOS
800 lines
16 KiB
Go
800 lines
16 KiB
Go
package ctx
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import ( // {{{
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"errors"
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"fmt"
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"io"
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"log"
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"os"
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"os/exec"
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"regexp"
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"runtime/debug"
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"strconv"
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"strings"
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"time"
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)
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// }}}
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type Cache struct { // {{{
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Name string
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Value string
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Help string
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Hand func(c *Context, arg string) string
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}
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// }}}
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type Config struct { // {{{
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Name string
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Value string
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Help string
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Hand func(c *Context, arg string) string
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Spawn bool
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}
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// }}}
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type Command struct { // {{{
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Name string
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Help string
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Hand func(c *Context, m *Message, arg ...string) string
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}
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// }}}
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type Message struct { // {{{
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Code int
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Time time.Time
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Meta map[string][]string
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Data map[string]interface{}
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Wait chan bool
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Name string
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*Context
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Index int
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Target *Context
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Messages []*Message
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Message *Message
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Root *Message
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}
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func (m *Message) Spawn(c *Context, key string) *Message { // {{{
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msg := &Message{
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Code: m.Capi("nmessage", 1),
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Time: time.Now(),
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Name: key,
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Index: 0,
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Target: c,
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Message: m,
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Root: Pulse,
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}
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msg.Context = m.Target
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if msg.Session == nil {
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msg.Session = make(map[string]*Message)
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}
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msg.Session[key] = msg
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if m.Messages == nil {
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m.Messages = make([]*Message, 0, 10)
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}
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m.Messages = append(m.Messages, msg)
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log.Printf("%d spawn %d: %s.%s->%s.%d", m.Code, msg.Code, msg.Context.Name, msg.Name, msg.Target.Name, msg.Index)
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return msg
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}
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// }}}
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func (m *Message) Add(key string, value ...string) *Message { // {{{
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if m.Meta == nil {
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m.Meta = make(map[string][]string)
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}
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if _, ok := m.Meta[key]; !ok {
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m.Meta[key] = make([]string, 0, 3)
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}
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m.Meta[key] = append(m.Meta[key], value...)
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return m
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}
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// }}}
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func (m *Message) Put(key string, value interface{}) *Message { // {{{
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if m.Data == nil {
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m.Data = make(map[string]interface{})
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}
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m.Data[key] = value
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return m
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}
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// }}}
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func (m *Message) Has(key string) bool { // {{{
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if _, ok := m.Meta[key]; ok {
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return true
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}
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if _, ok := m.Data[key]; ok {
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return true
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}
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return false
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}
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// }}}
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func (m *Message) Get(key string) string { // {{{
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if meta, ok := m.Meta[key]; ok {
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return meta[0]
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}
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return ""
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}
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// }}}
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func (m *Message) Echo(str string, arg ...interface{}) *Message { // {{{
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if m.Meta == nil {
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m.Meta = make(map[string][]string)
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}
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if _, ok := m.Meta["result"]; !ok {
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m.Meta["result"] = make([]string, 0, 3)
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}
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m.Meta["result"] = append(m.Meta["result"], fmt.Sprintf(str, arg...))
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return m
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}
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// }}}
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func (m *Message) End(s bool) { // {{{
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if m.Wait != nil {
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m.Wait <- s
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}
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m.Wait = nil
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}
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// }}}
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func (m *Message) Cmd(arg ...string) string { // {{{
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if len(arg) > 0 {
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if m.Meta == nil {
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m.Meta = make(map[string][]string)
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}
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m.Meta["detail"] = arg
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}
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log.Printf("%s command(%s->%s): %v", m.Target.Name, m.Context.Name, m.Target.Name, m.Meta["detail"])
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return m.Target.Cmd(m, m.Meta["detail"]...)
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}
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// }}}
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func (m *Message) Post(c *Context, arg ...string) bool { // {{{
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if len(arg) > 0 {
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m.Meta["detail"] = arg
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}
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if c.Messages == nil {
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c.Messages = make(chan *Message, c.Confi("MessageQueueSize"))
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}
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c.Messages <- m
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if m.Wait != nil {
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return <-m.Wait
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}
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return true
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}
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// }}}
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func (m *Message) Start(arg ...string) bool { // {{{
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if len(arg) > 0 {
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m.Meta["detail"] = arg
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}
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go m.Target.Spawn(m, m.Meta["detail"]...).Begin(m).Start(m)
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return true
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}
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// }}}
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// }}}
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type Server interface { // {{{
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Begin(m *Message) Server
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Start(m *Message) bool
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Spawn(c *Context, m *Message, arg ...string) Server
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Exit(m *Message, arg ...string) bool
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}
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// }}}
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type Context struct {
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Name string
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Help string
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Caches map[string]*Cache
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Configs map[string]*Config
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Commands map[string]*Command
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Messages chan *Message
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Message *Message
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Server
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Resource []*Message
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Session map[string]*Message
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Index map[string]*Context
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Shadows map[string]*Context
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Contexts map[string]*Context
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Context *Context
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Root *Context
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}
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func (c *Context) Check(e error) bool { // {{{
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if e != nil {
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log.Println(c.Name, "error:", e)
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panic(e)
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}
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return true
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}
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// }}}
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func (c *Context) Safe(m *Message, hand ...func(c *Context, m *Message)) (ok bool) { // {{{
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defer func() {
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if e := recover(); e != nil {
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if c.Conf("debug") == "on" {
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log.Println(c.Name, "error:", e)
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if e != io.EOF {
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debug.PrintStack()
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}
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}
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if e == io.EOF {
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return
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}
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if len(hand) > 0 {
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c.Safe(m, hand[1:]...)
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}
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}
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Pulse.Wait <- true
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}()
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if len(hand) > 0 {
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hand[0](c, m)
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}
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return true
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}
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// }}}
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func (c *Context) Register(s *Context, x Server) *Context { // {{{
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if c.Contexts == nil {
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c.Contexts = make(map[string]*Context)
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}
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if x, ok := c.Contexts[s.Name]; ok {
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panic(errors.New(c.Name + " 上下文已存在" + x.Name))
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}
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c.Contexts[s.Name] = s
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s.Root = c.Root
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s.Context = c
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s.Server = x
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log.Printf("%s register(%d): %s", c.Name, Index.Capi("ncontext", 1), s.Name)
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return s
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}
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// }}}
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func (c *Context) Begin(m *Message) *Context { // {{{
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for _, v := range c.Configs {
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if v.Hand != nil {
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v.Hand(c, v.Value)
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log.Println(c.Name, "config:", v.Name, v.Value)
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}
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}
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if c.Server != nil {
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c.Server.Begin(m)
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}
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return c
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}
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// }}}
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func (c *Context) Start(m *Message) bool { // {{{
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if c.Server != nil && c.Cap("status") != "start" {
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c.Safe(m, func(c *Context, m *Message) {
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c.Cap("status", "start")
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defer c.Cap("status", "stop")
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log.Printf("%d start(%d): %s", m.Code, Index.Capi("nserver", 1), c.Name)
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defer Index.Capi("nserver", -1)
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defer log.Printf("%d stop(%d): %s %s", m.Code, Index.Capi("nserver", 0), c.Name, c.Help)
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c.Resource = []*Message{m}
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c.Server.Start(m)
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})
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}
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return true
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}
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// }}}
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func (c *Context) Spawn(m *Message, arg ...string) *Context { // {{{
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s := &Context{Name: arg[0], Help: c.Help}
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m.Target = s
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c.Register(s, c.Server.Spawn(s, m, arg...)).Begin(m)
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return s
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}
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// }}}
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func (c *Context) Deal(pre func(m *Message) bool, post func(m *Message) bool) (live bool) { // {{{
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if c.Messages == nil {
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c.Messages = make(chan *Message, c.Confi("MessageQueueSize"))
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}
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m := <-c.Messages
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defer m.End(true)
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if len(m.Meta["detail"]) == 0 {
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return true
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}
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if pre != nil && !pre(m) {
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return false
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}
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c.Safe(m, func(c *Context, m *Message) {
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c.Cmd(m, m.Meta["detail"]...)
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log.Printf("%s command(%s->%s): %v", c.Name, m.Context.Name, m.Target.Name, m.Meta["detail"])
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}, func(c *Context, m *Message) {
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m.Cmd()
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}, func(c *Context, m *Message) {
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log.Printf("system command(%s->%s): %v", m.Context.Name, m.Target.Name, m.Meta["detail"])
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arg := m.Meta["detail"]
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cmd := exec.Command(arg[0], arg[1:]...)
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v, e := cmd.CombinedOutput()
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if e != nil {
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m.Echo("%s\n", e)
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} else {
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m.Echo(string(v))
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}
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})
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if post != nil && !post(m) {
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return false
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}
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return true
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}
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// }}}
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func (c *Context) Exit(m *Message, arg ...string) { // {{{
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if m.Target == c {
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for _, v := range c.Session {
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if v.Name != "" {
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c.Server.Exit(v, arg...)
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v.Name = ""
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log.Println(c.Name, c.Help, "exit: session", v.Code, v.Target.Name, v.Target.Help)
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v.Cmd("exit")
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}
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}
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for _, v := range c.Resource {
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if v.Index != -1 {
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c.Server.Exit(v, arg...)
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v.Index = -1
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log.Println(c.Name, c.Help, "exit: resource", v.Code, v.Context.Name, v.Context.Help)
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v.Context.Cmd(v, "exit")
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}
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}
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} else if m.Context == c {
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if m.Name != "" {
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c.Server.Exit(m, arg...)
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m.Name = ""
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m.Cmd("exit")
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}
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} else {
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c.Server.Exit(m, arg...)
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}
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}
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// }}}
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func (c *Context) Find(name []string) (s *Context) { // {{{
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cs := c.Contexts
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for _, v := range name {
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if x, ok := cs[v]; ok {
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s = x
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cs = x.Contexts
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continue
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}
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panic(errors.New("not find: " + v))
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}
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return
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}
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// }}}
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func (c *Context) Search(name string) []*Context { // {{{
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ps := make([]*Context, 0, 3)
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cs := []*Context{c}
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for i := 0; i < len(cs); i++ {
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for _, v := range cs[i].Contexts {
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cs = append(cs, v)
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}
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if strings.Contains(cs[i].Name, name) || strings.Contains(cs[i].Help, name) {
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ps = append(ps, cs[i])
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log.Println(c.Name, "search:", i, cs[i].Name, "[match]")
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} else {
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log.Println(c.Name, "search:", i, cs[i].Name)
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}
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}
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return ps
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}
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// }}}
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func (c *Context) Add(arg ...string) { // {{{
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switch arg[0] {
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case "context":
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if len(arg) != 4 {
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panic(errors.New("参数错误"))
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}
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if c.Index == nil {
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panic(errors.New("索引表不存在"))
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}
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if v, ok := c.Index[arg[1]]; ok {
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panic(errors.New(v.Name + "上下文已存在"))
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}
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if c.Shadows == nil {
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c.Shadows = make(map[string]*Context)
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}
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c.Shadows[arg[1]] = &Context{Name: arg[2], Help: arg[3], Index: c.Index}
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c.Index[arg[1]] = c.Shadows[arg[1]]
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log.Println(c.Name, "add context:", arg[1:])
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case "command":
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if len(arg) != 3 {
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panic(errors.New("参数错误"))
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}
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if v, ok := c.Shadows[arg[1]]; ok {
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if v.Commands == nil {
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v.Commands = make(map[string]*Command)
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}
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if x, ok := v.Commands[arg[2]]; ok {
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panic(errors.New(x.Name + "命令已存在"))
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}
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if x, ok := c.Commands[arg[2]]; ok {
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log.Println(v.Name, "add command:", arg[2])
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v.Commands[arg[2]] = x
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} else {
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panic(errors.New(arg[2] + "命令不存在"))
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}
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} else {
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panic(errors.New(arg[1] + "上下文不存在"))
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}
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case "config":
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if len(arg) != 3 {
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panic(errors.New("参数错误"))
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}
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if v, ok := c.Shadows[arg[1]]; ok {
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if v.Configs == nil {
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v.Configs = make(map[string]*Config)
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}
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if x, ok := v.Configs[arg[2]]; ok {
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panic(errors.New(x.Name + "配置项已存在"))
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}
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if x, ok := c.Configs[arg[2]]; ok {
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log.Println(v.Name, "add config:", arg[2])
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v.Configs[arg[2]] = x
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} else {
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panic(errors.New(arg[2] + "配置项不存在"))
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}
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} else {
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panic(errors.New(arg[1] + "上下文不存在"))
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}
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case "cache":
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if len(arg) != 3 {
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panic(errors.New("参数错误"))
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}
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if v, ok := c.Shadows[arg[1]]; ok {
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if v.Caches == nil {
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v.Caches = make(map[string]*Cache)
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}
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if x, ok := v.Caches[arg[2]]; ok {
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panic(errors.New(x.Name + "缓存项已存在"))
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}
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if x, ok := c.Caches[arg[2]]; ok {
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log.Println(v.Name, "add cache:", arg[2])
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v.Caches[arg[2]] = x
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} else {
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panic(errors.New(arg[2] + "缓存项不存在"))
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}
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} else {
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panic(errors.New(arg[1] + "上下文不存在"))
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}
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}
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}
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// }}}
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func (c *Context) Del(arg ...string) { // {{{
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cs := make([]*Context, 0, 5)
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switch arg[0] {
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case "context":
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if len(arg) != 2 {
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panic(errors.New("参数错误"))
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}
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if v, ok := c.Shadows[arg[1]]; ok {
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cs = append(cs, v)
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delete(c.Index, arg[1])
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delete(c.Shadows, arg[1])
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log.Println(c.Name, "del context:", arg[1])
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}
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for i := 0; i < len(cs); i++ {
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for k, v := range cs[i].Shadows {
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cs = append(cs, v)
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delete(c.Index, k)
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log.Println(c.Name, "del context:", k)
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}
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}
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case "command":
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if len(arg) != 3 {
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panic(errors.New("参数错误"))
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}
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if v, ok := c.Shadows[arg[1]]; ok {
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cs = append(cs, v)
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delete(v.Commands, arg[2])
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log.Println(v.Name, "del command:", arg[2])
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}
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for i := 0; i < len(cs); i++ {
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for _, v := range cs[i].Shadows {
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cs = append(cs, v)
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delete(v.Commands, arg[2])
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log.Println(v.Name, "del command:", arg[2])
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}
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}
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case "config":
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if len(arg) != 3 {
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panic(errors.New("参数错误"))
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}
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|
|
if v, ok := c.Shadows[arg[1]]; ok {
|
|
cs = append(cs, v)
|
|
delete(v.Configs, arg[2])
|
|
log.Println(v.Name, "del config:", arg[2])
|
|
}
|
|
for i := 0; i < len(cs); i++ {
|
|
for _, v := range cs[i].Shadows {
|
|
cs = append(cs, v)
|
|
delete(v.Configs, arg[2])
|
|
log.Println(v.Name, "del config:", arg[2])
|
|
}
|
|
}
|
|
case "cache":
|
|
if len(arg) != 3 {
|
|
panic(errors.New("参数错误"))
|
|
}
|
|
|
|
if v, ok := c.Shadows[arg[1]]; ok {
|
|
cs = append(cs, v)
|
|
delete(v.Caches, arg[2])
|
|
log.Println(v.Name, "del cache:", arg[2])
|
|
}
|
|
for i := 0; i < len(cs); i++ {
|
|
for _, v := range cs[i].Shadows {
|
|
cs = append(cs, v)
|
|
delete(v.Caches, arg[2])
|
|
log.Println(v.Name, "del cache:", arg[2])
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// }}}
|
|
|
|
func (c *Context) Cmd(m *Message, arg ...string) string { // {{{
|
|
if x, ok := c.Commands[arg[0]]; ok {
|
|
return x.Hand(c, m, arg...)
|
|
}
|
|
|
|
if c.Context != nil {
|
|
return c.Context.Cmd(m, arg...)
|
|
}
|
|
|
|
panic(errors.New(fmt.Sprintf(arg[0] + "命令项不存在")))
|
|
}
|
|
|
|
// }}}
|
|
func (c *Context) Conf(arg ...string) string { // {{{
|
|
switch len(arg) {
|
|
case 1:
|
|
if v, ok := c.Configs[arg[0]]; ok {
|
|
if v.Hand != nil {
|
|
return v.Hand(c, v.Value)
|
|
}
|
|
return v.Value
|
|
}
|
|
|
|
if c.Context != nil {
|
|
return c.Context.Conf(arg...)
|
|
}
|
|
case 2:
|
|
if v, ok := c.Configs[arg[0]]; ok {
|
|
v.Value = arg[1]
|
|
if v.Hand != nil {
|
|
return v.Hand(c, v.Value)
|
|
}
|
|
log.Println(c.Name, "config:", arg)
|
|
return v.Value
|
|
}
|
|
|
|
if c.Context != nil {
|
|
return c.Context.Conf(arg...)
|
|
}
|
|
case 4:
|
|
if v, ok := c.Configs[arg[0]]; ok {
|
|
panic(errors.New(v.Name + "配置项已存在"))
|
|
}
|
|
|
|
c.Configs[arg[0]] = &Config{Name: arg[1], Value: arg[2], Help: arg[3]}
|
|
log.Println(c.Name, "config:", arg)
|
|
return arg[2]
|
|
default:
|
|
panic(errors.New(arg[0] + "配置项参数错误"))
|
|
}
|
|
|
|
panic(errors.New(arg[0] + "配置项不存在"))
|
|
}
|
|
|
|
// }}}
|
|
func (c *Context) Confi(arg ...string) int { // {{{
|
|
n, e := strconv.Atoi(c.Conf(arg...))
|
|
c.Check(e)
|
|
return n
|
|
}
|
|
|
|
// }}}
|
|
func (c *Context) Cap(arg ...string) string { // {{{
|
|
switch len(arg) {
|
|
case 1:
|
|
if v, ok := c.Caches[arg[0]]; ok {
|
|
if v.Hand != nil {
|
|
v.Value = v.Hand(c, v.Value)
|
|
}
|
|
// log.Println(c.Name, "cache:", arg, v.Value)
|
|
return v.Value
|
|
}
|
|
|
|
if c.Context != nil {
|
|
return c.Context.Cap(arg...)
|
|
}
|
|
case 2:
|
|
if v, ok := c.Caches[arg[0]]; ok {
|
|
v.Value = arg[1]
|
|
if v.Hand != nil {
|
|
v.Value = v.Hand(c, v.Value)
|
|
}
|
|
// log.Println(c.Name, "cache:", arg)
|
|
return v.Value
|
|
}
|
|
|
|
if c.Context != nil {
|
|
return c.Context.Cap(arg...)
|
|
}
|
|
case 4:
|
|
// if v, ok := c.Caches[arg[0]]; ok {
|
|
// panic(errors.New(v.Name + "缓存项已存在"))
|
|
// }
|
|
//
|
|
c.Caches[arg[0]] = &Cache{arg[1], arg[2], arg[3], nil}
|
|
// log.Println(c.Name, "cache:", arg)
|
|
return arg[2]
|
|
default:
|
|
panic(errors.New(arg[0] + "缓存项参数错误"))
|
|
}
|
|
|
|
panic(errors.New(arg[0] + "缓存项不存在"))
|
|
}
|
|
|
|
// }}}
|
|
func (c *Context) Capi(key string, value int) int { // {{{
|
|
n, e := strconv.Atoi(c.Cap(key))
|
|
c.Check(e)
|
|
c.Cap(key, strconv.Itoa(n+value))
|
|
return n + value
|
|
}
|
|
|
|
// }}}
|
|
|
|
var Index = &Context{Name: "ctx", Help: "根上下文",
|
|
Caches: map[string]*Cache{
|
|
"status": &Cache{Name: "status", Value: "stop", Help: "服务状态"},
|
|
"nserver": &Cache{Name: "nserver", Value: "0", Help: "服务数量"},
|
|
"ncontext": &Cache{Name: "ncontext", Value: "0", Help: "上下文数量"},
|
|
"nmessage": &Cache{Name: "nmessage", Value: "0", Help: "消息发送数量"},
|
|
},
|
|
Configs: map[string]*Config{
|
|
"开场白": &Config{Name: "开场白", Value: "你好,上下文", Help: "开场白"},
|
|
"结束语": &Config{Name: "结束语", Value: "再见,上下文", Help: "结束语"},
|
|
|
|
"MessageQueueSize": &Config{Name: "MessageQueueSize", Value: "10", Help: "默认消息队列长度"},
|
|
"MessageListSize": &Config{Name: "MessageListSize", Value: "10", Help: "默认消息列表长度"},
|
|
|
|
"cert": &Config{Name: "cert", Value: "etc/cert.pem", Help: "证书文件"},
|
|
"key": &Config{Name: "key", Value: "etc/key.pem", Help: "私钥文件"},
|
|
|
|
"debug": &Config{Name: "debug", Value: "off", Help: "调试模式"},
|
|
"start": &Config{Name: "start", Value: "cli", Help: "默认启动模块"},
|
|
"init.sh": &Config{Name: "init.sh", Value: "etc/init.sh", Help: "默认启动脚本"},
|
|
"bench.log": &Config{Name: "bench.log", Value: "var/bench.log", Help: "默认日志文件", Hand: func(c *Context, arg string) string {
|
|
l, e := os.Create(arg) // {{{
|
|
c.Check(e)
|
|
log.SetOutput(l)
|
|
return arg
|
|
// }}}
|
|
}},
|
|
},
|
|
Commands: map[string]*Command{},
|
|
Session: map[string]*Message{"root": Pulse},
|
|
Resource: []*Message{Pulse},
|
|
}
|
|
|
|
var Pulse = &Message{Code: 0, Time: time.Now(), Index: 0, Name: "root"}
|
|
|
|
func init() {
|
|
if len(os.Args) > 1 {
|
|
Index.Conf("bench.log", os.Args[1])
|
|
} else {
|
|
Index.Conf("bench.log", Index.Conf("bench.log"))
|
|
}
|
|
|
|
if len(os.Args) > 2 {
|
|
Index.Conf("init.sh", os.Args[2])
|
|
}
|
|
|
|
if len(os.Args) > 3 {
|
|
Index.Conf("start", os.Args[3])
|
|
}
|
|
log.Println("\n\n\n")
|
|
}
|
|
|
|
func Start() {
|
|
Pulse.Root = Pulse
|
|
Pulse.Target = Index
|
|
Pulse.Context = Index
|
|
Pulse.Wait = make(chan bool, 10)
|
|
|
|
cs := []*Context{Index}
|
|
for i := 0; i < len(cs); i++ {
|
|
cs[i].Root = Index
|
|
cs[i].Begin(nil)
|
|
|
|
for _, v := range cs[i].Contexts {
|
|
cs = append(cs, v)
|
|
}
|
|
}
|
|
|
|
for _, s := range Index.Contexts {
|
|
if ok, _ := regexp.MatchString(Index.Conf("start"), s.Name); ok {
|
|
go s.Start(Pulse.Spawn(s, s.Name).Put("detail", os.Stdout))
|
|
}
|
|
}
|
|
|
|
for {
|
|
<-Pulse.Wait
|
|
if Index.Capi("nserver", 0) == 0 {
|
|
return
|
|
}
|
|
}
|
|
}
|